helbreath.co is a custom and free version created from players, to players, of the original game "Helbreath". We thank those who contributed with the accessibility of the source code of the game since the first days of its public development. From our experience, we thank Helbreath Olympia for giving us support for the creation of this server, which offers a Low alternative of the game, with its different qualities.
While we are always interested in giving the best quality we can achieve, we do not depend on a group of developers and designers to give a service that can solve issues for everyone instantly. We thank those that consider donating to maintain the stability of the server, but that DOES NOT give any right to break any of the rules listed nor any extra priorities.
We reward donators with "tokens", which can be used to trade with other players and/or for in-game goods and services. The design of the game does not have a balance that can secure long-term stability without a wipe. Still, we aspire to achieve such balance over time; we are thankful to those that take the time to contribute ideas towards this objective.
We are strict with the following rules. Breaking them can conclude in a mute (impossibility of sending messages) without warning, a ban (partial or total exclusion from the server), or other punishments according to the gravity and distinction of the case, analyzed by the administrators.
We want a community that cares about the game and that is responsible with itself and the others. We give the option to the players of muting anyone who stresses others. We punish with the impossibility of communicating with others in global chats in normal cases, except when those are excessive and a TOTAL mute is needed. Remember you can avoid undesired chats by using the "Mute List", which can be found at the "Chat Menu".
Any type of game modification is not tolerated; in case of finding an unusual behaviour, measures will be taken depending on the gravity of the case.
We understand that a bug can be reproduced not necessarily with intentions of exploiting it. We appreciate the fact of letting us know about those in order to fix them and prevent future problems.
The list of killed enemies can be visualized inside the game (Character Menu -> HelpGuide -> View Tops & Statistics -> View Local Kill List). We appreciate those that report any kind of suspicions, linked with a date and/or screenshot. The EKs will be decreased by the double of the value of the lammed quantity; or totally wiped off in case of a repetitive behaviour.
You can only create two characters per account for each four hours, to avoid any kind of unusual behaviour regarding character creation.
In case of finding evidence on this kind of behaviour, different measures will be taken given the gravity of the case (increment of PKs, temporal ban, town change, others).
The responsibility of the security of accounts or items falls COMPLETELY on the player. The player must be conscious about the security of their own computer and of their own password. We do not get involved in the recovery of any of those, with the exception of those cases where the manipulation from the beneficiary is self-evident.
Those who purchase items or accounts of other players must be conscious that the accounts can be recovered with the e-mail from which they were created. Measures will be taken in case of finding attempts of this behaviour inside the game (be it by chat visualization or other means).
We appreciate that anyone who decides to accuse someone of breaking any of these rules gives us all the evidence they can find so we can consider the case. Still, we have our own system of logs that gives us the possibility to verify those acts. The creation of false evidence is not tolerated in any case. Evidence coming from outside the game is not considered with the same level of importance as that coming directly from the game.